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Since its adoption, the Statute of the International Criminal Tribunal for Rwanda has been subject to a number of amendments. A third trial chamber was established, and the number of judges increased from eleven to fourteen, by resolution of 30 April , amending articles 10, 11 and 12 of the Statute. On 30 November , the Security Council decided that two additional judges be elected, increasing the number of permanent judges to sixteen resolution On 17 May , amendments were made to articles 11 and 12 with regard to the determination of the nationality of the judges resolution A pool consisting of eighteen ad litem judges was established by resolution on 14 August , thus amending articles 11, 12 and 13 of the Statute.

An Office of the Prosecutor separate from that of the International Tribunal for the former Yugoslavia was established on 28 August , by an amendment to article 15 resolution By an amendment to articles 11 and 12 the powers of the ad litem judges were enhanced, so as to allow them to adjudicate in pre-trial proceedings in other cases during the time of their appointment, and the maximum number of ad litem judges to be appointed to each Trial Chamber was increased to six resolution of 27 October The terms of office of eleven of the permanent judges and the ad litem judges were extended until 31 December resolutions of 13 June , and of 13 October , respectively.

Selected preparatory documents in chronological order. Terms and Conditions of Use. Establishment of an international tribunal for the prosecution of persons responsible for serious violations of international humanitarian law committed in the territory of Rwanda and Rwandan citizens responsible for such violations committed in the territory of neighboring States Video 1 hour, 37 minutes, Full version Statement by the President of the Security Council, Mrs.

A vote is taken by show of hands. The draft resolution establishing the International Criminal Tribunal for Rwanda and its statute is adopted as resolution Video 49 seconds, English Statement following the voting by Mr. Establishment of an international tribunal for the prosecution of persons responsible for serious violations of international humanitarian law committed in the territory of Rwanda and Rwandan citizens responsible for such violations committed in the territory of neighboring States Video 1 hour, 37 minutes, Full version.

Statement by the President of the Security Council, Mrs. Statement before the voting by Mr. Video 49 seconds, English. Statement following the voting by Mr. Keating New Zealand Video 11 minutes, English. Kovanda Czech Republic Video 7 minutes, English. Statement following the voting by Ms.

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Sardenberg Brazil Video 9 minutes, English. Marker Pakistan Video 3 minutes, English. Gambari Nigeria Video 4 minutes, English. Al-Khussaiby Oman Video 5 minutes, English. Statement following the voting by Mrs. While the feature film made use of new sets and props, Dwyer reused previous Star Trek props or made new ones out of premade materials where possible rather than spend more money on entirely new items: Robert Blackman , The Next Generation ' s long serving costume designer re-designed the Starfleet uniforms which the Enterprise -D crew would wear in the film.

Blackman designed militaristic-looking uniforms with rank sleeves inspired by The Original Series , high collars, and jackets reminiscent of the uniforms developed for Star Trek II: The Wrath of Khan. Ultimately the redesign was abandoned, and the cast wore combinations of uniforms seen on the later episodes of Star Trek: The Next Generation and the uniforms from the early episodes of Star Trek: Deep Space Nine and throughout Star Trek: Voyager ; the only new addition was an Eaves-designed angular com badge that replaced the previous oval shape and was later used on Deep Space Nine , starting with Season 3 and throughout Star Trek: Voyager and the time was so short that Jonathan Frakes and Levar Burton had to borrow Avery Brooks and Colm Meaney 's costumes respectively for filming.

Also created by Blackman was a skydiving outfit worn by Shatner that was eventually reused in the Star Trek: Voyager episode " Extreme Risk ". Berman backed Carson's choice to hire John A. Alonzo , the director of photography for Chinatown and Scarface. Filming commenced Monday, March 28, The beginning of filming was concurrent with The Next Generation ' s production, and the film and series were filmed simultaneously on different soundstages on Paramount Studio's lot. The first scenes filmed were those in the Enterprise -B deflector room; [5] scenes that did not feature The Next Generation regulars were filmed first.

After the end of the series, there was only six months before the film was scheduled to be released in theaters. Stage 7 was where the Enterprise -B's bridge, deflector room and corridors were built and filmed. The jolts and shocks of the ship in the hold of the energy ribbon were created by camera bumps and motors to shake the set. The Amargosa observatory set was an elaborate redress of the Enterprise -B bridge, with an added back room, second level, and swapped walls changing the layout to create a different setting. Control panels styled after those in the original Star Trek series helped suggest the age of the station.

Despite the budget cuts, Generations shot many scenes on location. The Enterprise -D promotion ceremony on the holodeck was filmed on Lady Washington , a full-scale replica of the first American sailing ship to visit Japan. The Washington was anchored at Marina del Rey and sailed out a few miles from shore over five days of shooting.

Some of Washington ' s crew appeared amongst Enterprise crew members. The rise's height and sloped sides required cast and crew to climb vertical feet using safety ropes and carry all provisions and equipment with them.

RPG Review - Baroque Space Opera

The degree heat was difficult for all involved, especially Shatner, as his character wore an all-wool uniform. Picard's house in the Nexus was a private home in Pasadena, California ; almost all the furnishings were custom props or outside items. Portions of the scene were shot in May , followed by new shoots five months later. The Enterprise -D crash scenes were filmed mid-May , and were among the last remaining shots before the existing Next Generation sets were demolished to make way for Voyager. As a result, the crew distressed and damaged the sets for the end result of the crash more than would have been normal during the series' run.

After test screenings, it was decided to re-shoot Captain Kirk's death. Originally, Kirk was shot and killed by Doctor Soran, but it was felt by the test audience that this was not a fitting death for such an iconic character. The re-shoot changed the manner of his death, so that instead, he sacrifices himself by leaping across a broken walkway to retrieve Soran's control pad and de-cloak the trilithium warhead.

As the production crew had already spent weeks removing traces of their shoot from the Valley of Fire, the set had to be rebuilt under a very tight schedule, followed by effects work to remove wires and rigging in time for the footage to be included in the final cut. Generations ' special effects tasks were split between the television series' various effects vendors and ILM. When even those estimates proved too costly, ILM continued cutting shots. The previous Star Trek films had used conventional motion control techniques to record multiple passes of the starship models and miniatures.

For Generations , the effects artists began using computer-generated imagery and models for certain shots. The climactic battle between Enterprise and the Klingons over Veridian III was all accomplished using traditional motion control, but without the budget for practical explosions and special breakaway models, the impacts and battle damage were simulated with practical compositing tricks and computer-generated effects, while the final destruction of the Bird of Prey was a straight reuse of footage from The Undiscovered Country.

A fan of the impressive, arcing look of the torpedoes from The Motion Picture , Knoll scanned in footage from the film and turned to computer-generated effects. A simulator program created a similar look that could be animated from any point the effects artists wanted, without the expense and tedium required to replicate the original effect, produced by shining lasers through a crystal in a smoky environment. Carson described the Nexus energy ribbon as the true villain of the film; [38] ILM was responsible for conceiving what the ribbon would look like with no natural analog.

The airfoil-shaped core of the undulating ribbon was enhanced with electrical tendrils. The inside of the ribbon was conceptualized as similar to a dense electrical storm, with tendrils of electricity fogging the screen. For animation in the stellar cartography set, the backlit starmaps were removed, and a bluescreen was rolled into place, replaced by a computer-animated star map composited in post-production.

The star maps were created by Santa Barbara Studios. The Enterprise -D crash sequence was filmed in a by ft. A foot model Enterprise saucer was constructed specifically for the shots; the model's size gave it the right sense of scale for flying dirt and debris, an illusion enhanced by shooting with a high-speed camera to give the saucer the expected slow movement of a massive object. Dennis McCarthy , a composer who had worked on The Next Generation , was given the task of composing for the feature. Critic Jeff Bond wrote that while McCarthy's score was "tasked with straddling the styles of both series", it also offered the opportunity for the composer to produce stronger dramatic writing.

The film's opening music is a choral piece that plays while a floating champagne bottle tumbles through space. For the action scenes with the Enterprise -B, McCarthy used low brass chords. Kirk was given a brass motif accented by snare drums a sound not used on The Next Generation , while the scene ends with dissonant notes as Scott and Chekov discover Kirk has been blown into space.

View of Situating Educational Issues in Nunavut: Perceptions of School Leaders and Teachers

McCarthy expanded his brassy style for the film's action sequences, such as the battle over Veridian III and the crash-landing of the Enterprise. For Picard's trip to the Nexus, more choral music and synthesizers accompany Picard's discovery of his family. The film's only distinct theme, a broad fanfare, first plays when Picard and Kirk meet.

For the final battle of Kirk and Picard against Soran, McCarthy used staccato music to accentuate the fistfight. For Kirk's death, McCarthy mated lyrical strings with another statement of the Courage theme, while a shot of Picard standing over Kirk's grave is scored with more pomp. The soundtrack for the film was re-released as a two-disc, expanded collector's edition on GNP Crescendo Records in [GNPD ] to include previously unheard tracks.

It was the highest-grossing film during the first week of its release in the United States, and stayed in the top ten for a further four weeks. The marketing of Generations included a website, the first on the internet to officially publicize a motion picture. The site was a success, being viewed millions of times worldwide in the weeks leading to the film's release at a time when fewer than a million Americans had internet access.

Guyana produced stamps and souvenir sheets for the film's release. Those hard-bitten Private Detectives returned with this hardboiled collection of indie RPGs inspired by crime novels and film noir stories about tough crooks and the tougher people who hunt them. The Gutter Runners crept from the foggy London alleys with this collection featuring the Cubicle 7 Entertainment RPG of Victorian high adventure, gothic fantasy magic, and steampunk engineering.

The Outsiders and Beastmen of Britain. This offer repeated only three titles from our earlier Champions offers in November and September Champions , Master Villains , and Villain Teams. Warrior Princess Marcus L. The MegaTraveller core rulebooks: Vigilante Astrogator's Guide to Diaspora Knightfall.

Laundry agents fight Cthulhu Mythos horrors and bureaucratic supervisors. The Storm Knights returned with another huge collection featuring the classic s multi-genre tabletop roleplaying game of the Possibility War in the Near Now. By getting this collection together with our January Torg Bundle, customers received all the cosm location sourcebooks and important supplements for the entire Torg line. The remaining cosm location sourcebooks omitted from our first offer: The Hillfolk core rulebook and the Blood on the Snow companion A dozen "series pitches" settings: We also presented, for the first time anywhere since the October Hillfolk Kickstarter campaign, a collection of Hillfolk musical tracks composed by James Semple and Marie-Anne Fischer.

These tracks are not yet sold at retail. The Masquerade and many of its finest supplements. Children of the Inquisition Book of the Kindred. Our Carellians brought us this collection featuring C. Carella 's light, low-crunch, fast-playing Unisystem from Eden Studios. Our Archival Researchers brought us this collection of ebooks presenting the history and highlights of the roleplaying game hobby. The Best and Family Games: The Best Robin D. Laws, 40 Years of Gen Con. The Storm Knights brought us this huge collection featuring the classic s multi-genre tabletop roleplaying game of Storm Knights fighting the Possibility War in the Near Now.

Berlin , Los Angeles , Tokyo.

The Freebooters from Frog God Games brought us this collection featuring their Pathfinder pirate-fantasy campaign setting of dark heroic swashbuckling and terror in the Age of Sail. From the deepest depths, the Dungeoneers brought this fine collection featuring Sage Kobold's bestselling Apocalypse Engine fantasy RPG plus a full line of supplements and adventures:.

Grave of Heaven 2e Cumberland Games. The Fated Fellowship returned with an all-new collection of leading RPGs that use the popular and fast-growing Fate rules system:. Our Neoclassicists brought us old-style tabletop fantasy roleplaying games, supplements, and modules. Our Master Planners brought us top-quality texts that help you explore your campaign world's history, set up its cities and castles, dress it with decoration and detail, and create compelling stories. The Mad Scholars risked their sanity to bring us this collection of Cthulhu Mythos-saturated titles:. Our Dark Thinkers delivered, with shaking hands, this all-new collection of small-press indie horror RPGs, a sequel to the October Bundle of Nerves:.

The Toughened Survivors scrounged up this gore-soaked collection featuring the wide-ranging zombie survival horror RPG from Eden Studios:. This offer also presented the first nine issues of the Dark Conspiracy fanzine Demonground, available as free downloads from the Demonground website. The New Heroes presented this comprehensive collection of stories and fables from Robin D. Laws and friends, published by Stone Skin Press:. For the November resurrection of this offer we added Swords v. Cthulhu -- and all previous purchasers of the original October run received the new addition automatically on their Wizard's Cabinet download page.

Our second Gumptious Vanguard fellowship brought us this all-new collection of top-quality small-press RPGs, the sequel to our September Indie Treasure Trove offer. Infernal Romance at Moon Temple. Monte Cook's City by the Spire Ptolus: Coils of the Serpent. Atlas Games sells all these titles through Warehouse Dissonance Night's Black Agents: Dust and Mirrors Trail of Cthulhu: Eternal Lies Suite complete Trail of Cthulhu: James Semple has written about RPG theme tunes.

In this informative Farsight Blogger interview from December , James tells about his inspirations and his approach to composition. This collection spotlighted the introductory boxed set:. Our semi-divine fellowship of Mystical Guides summoned this comprehensive collection featuring Onyx Path Publishing 's Scion RPGs of god-born mortals embroiled in a modern war against the Titans.

God Scion Companion Scion: Ragnarok Seeds of Tomorrow Wolfsheim. The star designers in our fellowship of Groundbreakers provided this top-notch collection of the indie games that helped shape modern roleplaying:.

International Space Station program

The Kobold Scouts uncovered this colossal collection of ebook. The Advanced Races series: The Avatars of the Gods delivered to us, as by divine sending, this comprehensive collection featuring the post-apocalyptic fantasy d20 System campaign set in a world warped by a war of gods and titans. City of Sins Strange Lands.

The fellowship of Frontier Colonists brought us this offer featuring AD , the Mongoose Publishing update by Colin Dunn of the classic GDW game of humanity's first steps to the stars -- and the bundle included not only most of the AD line, but also the complete Mongoose Traveller rulebook.

Your friend The Computer authorized this generous collection featuring the Mongoose Publishing edition of the classic satirical SFRPG of hunting traitors in a future underground city. Agents of the Firewall brought us this choice collection featuring the RPG of transhuman conspiracy and horror from Posthuman Studios. When we revived this offer in June as " Eclipse Phase Essentials" , we added several new titles -- and, as usual, all previous purchasers of the offer during its first two runs received the new additions automatically on their Wizard's Cabinet download page.

By the way, the Big Map Blog offers a huge gallery of free 19th-Century maps, many from the Old West, that provide instant backdrops for your Deadlands campaign. Here are a few to get you started:. The Pulp Hall of Fame by Jess Nevins was exclusive to this bundle and hasn't yet been published anywhere else. Our team of Covert Operatives brought us this collection featuring Pagan Publishing's spectacular setting of modern-day Mythos conspiracy:.

The fellowship of The Undaunted brought us this collection of RPGs featuring heroic action in exotic settings. PDF at Warehouse And among the galaxy of Traveller resources on the web, you might start with Traveller Downport , TravellerBibliography. Some of the games in this offer appeared here for the first time anywhere and are not yet published.

This offer's "Freeform Sampler" sub-collection presented many free or cheap games. Most are available online:. And by the way, this online RQ6 Encounter Generator is pretty handy. The fellowship of the 21st Aeon brought us the Dying Earth roleplaying rulebooks and an exhaustive line of supplements from Pelgrane Press:. When we revived this offer in November , Pelgrane Press generously filled out the lineup with the rest of The Dying Earth RPG line -- and all previous purchasers of this offer renamed " Dying Earth Compleat" in its two previous runs received the newly added books automatically on their Wizard's Cabinet download page.

Atlas Games sells all the titles in this collection in.

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Hill Jr, whose home was burgled just before Christmas The good parents and supportive allies of the Family and Friends fellowship sell all the titles in this bundle online:. Douglas Wall Camp Myth: The Fellowship of the Horn brought us the largest, the most impressive, the most spectacular Bundle of Holding we've ever offered:.

The vastly experienced gamemasters of the Great Constructors fellowship sell their top-quality guides to creating your own campaign setting:. Professional sound designer Wes Otis provided a generous collection of audio environmental background loops designed to enhance tabletop RPG sessions. Thanks to the spirited work of The Stalwart Revivalists , the Old School Revival fantasy roleplaying games, supplements, and modules from our large collection are available across the web:.

PDFs of graph paper. We forget where we found the graph paper. The designers of The Maddened Investigators fellowship sell their Mythos-blighted imaginings at retail:. Folklore and Cthulhu Britannica: Down these mean streets the fellowship of The Night Walkers went -- but before they went, they offered a fine collection of traditional horror RPGs:. PDF version of In Dark Alleys included in the Nightmare Alley collection is sold nowhere else; softcover copies are available from the Vajra Enterprises site and in better retail stores.

This new combined edition of the two Books of Pandemonium, Scorn and Spite , debuted in the Nightmare Alley collection. DriveThruRPG sells all the books in our collection: The fellowship of The Invisible Clergy brought us this collection featuring the much-honored Unknown Armies rulebook and several excellent supplements from Atlas Games.

At e23 you can buy. Laws and published by Pelgrane Press. There you can buy a one-year subscription to Kenneth Hite's monthly effusion Ken Writes About Stuff , if you didn't get it as part of this bundle. For this offer's May resurrection we added Kenneth Hite's Moon Dust Men , about the secret Project Moon Dust, established in by President Eisenhower to locate, contain, and coordinate everything known about the alien presence on Earth.

And, as usual, all previous purchasers of the offer during its first two runs received the new addition automatically on their Wizard's Cabinet download page. Get free scenarios, character and ship sheets, pregenerated characters for convention play, and a TransGalaxy Crew Contract at the Galileo Games Bulldogs page. Find free character and reference sheets, skill lists, and other downloads at the VSCA Publishing site.

Fate Core and Fate Accelerated: These are both pay-what-you-want downloads at the Evil Hat Productions website. January Fate Core Kickstarter page.

  1. Baltic Biographies at Historical Crossroads (Studies in European Sociology)?
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  5. Worlds on Fire and Volume Two: Learn more at the April Full Moon Kickstarter page. Download a character sheet at Nothing Ventured Games. The Kerberos Club Fate Edition: Learn more and get free reference sheets and resources at Arc Dream's website. Get character, construct, and organization sheets at the Cubicle 7 Entertainment website.

    Spirit of the Century: Preview the first two chapters and get sample characters at the Evil Hat Productions website. As with Legends of Anglerre , look for more information at the Cubicle 7 Entertainment website. Find designer Matt Machell's other games at Realms. Find free record sheets and Guided Play scenarios at designer Nathan Paoletta's site, ndp design. Dust Devils and The Ladykillers: See more games and a graphic portfolio from designer Daniel Cruz Chan at Spiffup.

    Designer Josh Jordan blogs at Ginger Goat. Designer Tim Koppang's games, including Persona and Hero's Banner , are available at tck roleplaying. Download character and demon sheets at designer Ron Edwards's website, Adept Press. Most of the designers-turned-novelists in the Sagacious Chroniclers fellowship are online:. Laws, Kenneth Hite Tour de Lovecraft: Jon Peterson Playing at the World reproduces fascinating documents from the earliest days of adventure gaming on his Playing at the World blog. Phil Vecchione Never Unprepared: Find more of his books at Engine Publishing.

    The Knight's Tale and Oathbreaker Book 2: Breaking the Ice and Under My Skin. Brad Murray and C. Bundles of Yore A treasure trove of tabletop roleplaying games. Miss any past bundles? August Deathwatch We presented two all-new collections that, between them, gathered the entire RPG line for Deathwatch, the Ulisses North America RPG originally published by Fantasy Flight Games about elite Space Marine Kill-teams safeguarding humanity against vile xenos aliens , heretics, and daemons in the grim dark future of Warhammer 40, The Deathwatch core rulebook plus the free Final Sanction quickstart rules and the useful Rites of Battle rules expansion The Emperor's Chosen , with rules for veteran Deathwatch characters The bestiary Mark of the Xenos Two location books: OneDice Universal Revised plus the OneDice Quickstart rules -- the book you want if you're creating your own worlds and backgrounds A big bunch of standalone rulebooks, each presenting the OneDice system along with campaign settings and lots of shiny options tailored to that genre: Vampire Kingdoms Revised , Lone Star , Spirit West , Federation of Magic Revised , Free Quebec , and D-Bees of North America Sourcebook 4: The Black Vault Mutant: Lair of the Saurians , 2: Dead Blue Sea , and 3: The Doom Sphere and 2: SixGun , and Devilish Duos: Bluebeard's Bride and its expansion, Bluebeard's Bride: Book of Rooms Three of Magpie's "ashcan editions" full-length previews: Ashcan Edition Latino telenovela soap-opera melodrama , The Ward: Four massive supplements from Red Box Vancouver: Hong Kong , and Looking Glass: Cases for the cops investigating super-powered criminals in Robin's Mutant City Blues: Outlaw Trail and Volume Two: Cascadia and Sourcebook 2: Laws, Blowing Up the Movies: Bad Times on the Goodnight , 2: High Plains Drovers , and 3: Three supplements for contemporary fast-and-furious cinematic action: Modern Core , Modern Equipment , and Action Careers A science fiction survival horror setting about a terraforming colony beset by predatory aliens, Xenomorphs: Jovian Confederation , Volume 2: Jovian Confederation , and Volume 3: Heroes , Villains , Nations of Theah: Landscapes , and Nations of Theah: The Ashes of Valkana and its introductory adventure Titansgrave: The Guilded Lilly , 2: Belly of the Beast , and 3: Cities of the Freelands , 2: Cities of Magic , 3: Cities of the Crystalflow , 4: Cities of Royalty , and 5: Tattered Fates ; 2.

    Damned Cities ; 3. Dead Stars The Apostasy Gambit adventure trilogy: The Black Sepulchre ; 2. The Church of the Damned ; 3. Shadows of Esteren Book 3: Dearg was funded in a spectacular October Kickstarter campaign. This offer included Occultism , the sourcebook and adventure of esoteric mysticism in the Tri-Kazel Peninsula. A collection of beautiful full-color maps and heraldic arms. RISE and Dearg soundtracks: Agate RPG releases soundtrack albums of atmospheric music for Esteren play sessions.

    You can hear all the Esteren albums on Bandcamp and Soundcloud. Rippers The Order of St. World War Cthulhu The Maddened Scholars escaped the sanitarium with this collection featuring World War Cthulhu , Cubicle 7 Entertainment's line of Call of Cthulhu supplements and scenarios in which brave agents of Britain's Secret Intelligence Service face Lovecraftian terrors -- and humanity's own darkest impulses -- against a backdrop of 20th-Century conflict.

    The Descent and the other Chronicles of Darkness games Essential supplements: The God-Machine Chronicle Two location books: Into the Cold , a Cold War historical setting Mortal Remains , a book for mortal hunters of demons and other supernaturals previously presented in our January Hunter: Three ENnie Award-winning scenarios: Blood in the Chocolate , Broodmother Skyfortress , and Veins of the Earth Three hexcrawls in traditional style, but with darker shadings: Carcosa , Isle of the Unknown , and Dungeon of the Unknown Possibly the most brain-cauterizing of the lot: Assault Cutter and Deck Plan 6: August Werewolf 20A The Thirteen Tribes, newly up-to-date with cellphones and everything , brought us this large collection featuring the Werewolf 20th Anniversary Edition line from Onyx Path Publishing -- the edition that marked two decades since the publication of White Wolf Game Studio 's Werewolf: The complete full-color page Werewolf: